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zdaemon:dehacked:weapon

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zdaemon:dehacked:weapon [2020-03-10 18:41:18 (20 months ago)]
jcd
zdaemon:dehacked:weapon [2021-05-12 17:57:18 (5 months ago)] (current)
jcd added Weaponpriority ZD, Weaponslot ZD & Flags ZD
Line 3: Line 3:
 ^Property^Value^Note^ ^Property^Value^Note^
 |Weapon <weapon number>|integer| | |Weapon <weapon number>|integer| |
 +|Weaponpriority ZD = <number>|integer|Each weapon on the same slot MUST have its own unique priority number in order to not be overwritten. Valid values are: 0 to 7|
 +|Weaponslot ZD = <number>|integer|This also requires the "Weaponpriority ZD" property. "Weaponpriority ZD" must be placed before "Weaponslot ZD". Valid values are: 0 to 9.|
 |Select frame = <frame number>|integer|This is actually the Deselect Frame| |Select frame = <frame number>|integer|This is actually the Deselect Frame|
 |Deselect frame = <frame number>|integer|This is actually the Select Frame| |Deselect frame = <frame number>|integer|This is actually the Select Frame|
Line 18: Line 20:
 |Min ammo = <number>|integer| | |Min ammo = <number>|integer| |
 |Decal = <decal>|String| | |Decal = <decal>|String| |
 +|Flags ZD = <number or flag list>| |READYSNDHALF, DONTBOB, AXEBLOOD, FIREDAMAGE, BLOODSPLATTER, NOALERT, EXTREMEDEATH|
  
 ==== Weapon numbers ==== ==== Weapon numbers ====
zdaemon/dehacked/weapon.txt · Last modified: 2021-05-12 17:57:18 (5 months ago) by jcd