# | Name | Category | Script | Line | Engine restriction |
---|---|---|---|---|---|
0 | No special | ||||
1 | Polyobj_StartLine | PolyObjects | No script | ||
2 | Polyobj_RotateLeft | PolyObjects | |||
3 | Polyobj_RotateRight | PolyObjects | |||
4 | Polyobj_Move | PolyObjects | |||
5 | Polyobj_ExplicitLine | PolyObjects | No script | ||
6 | Polyobj_MoveTimes8 | PolyObjects | |||
7 | Polyobj_DoorSwing | PolyObjects | |||
8 | Polyobj_DoorSlide | PolyObjects | |||
9 | Line_Horizon | Renderer | No script | ||
10 | Door_Close | Doors | |||
11 | Door_Open | Doors | |||
12 | Door_Raise | Doors | |||
13 | Door_LockedRaise | Doors | |||
14 | Door_Animated | Doors | |||
15 | Autosave | Scripting | |||
16 | Transfer_WallLight | Renderer | No script | ||
17 | Thing_Raise | Things | |||
18 | StartConversation | Scripting | |||
19 | Thing_Stop | Things | |||
20 | Floor_LowerByValue | Floors | |||
21 | Floor_LowerToLowest | Floors | |||
22 | Floor_LowerToNearest | Floors | |||
23 | Floor_RaiseByValue | Floors | |||
24 | Floor_RaiseToHighest | Floors | |||
25 | Floor_RaiseToNearest | Floors | |||
26 | Stairs_BuildDown | Stairs | |||
27 | Stairs_BuildUp | Stairs | |||
28 | Floor_RaiseAndCrush | Floors | |||
29 | Pillar_Build | Floors and Ceilings | |||
30 | Pillar_Open | Floors and Ceilings | |||
31 | Stairs_BuildDownSync | Stairs | |||
32 | Stairs_BuildUpSync | Stairs | |||
33 | ForceField | Lines | |||
34 | ClearForceField | Lines | |||
35 | Floor_RaiseByValueTimes8 | Floors | |||
36 | Floor_LowerByValueTimes8 | Floors | |||
37 | Floor_MoveToValue | Floors | |||
38 | Ceiling_Waggle | Ceilings | |||
39 | Teleport_ZombieChanger | Teleporters | |||
40 | Ceiling_LowerByValue | Ceilings | |||
41 | Ceiling_RaiseByValue | Ceilings | |||
42 | Ceiling_CrushAndRaise | Ceilings | |||
43 | Ceiling_LowerAndCrush | Ceilings | |||
44 | Ceiling_CrushStop | Ceilings | |||
45 | Ceiling_CrushRaiseAndStay | Ceilings | |||
46 | Floor_CrushStop | Floors | |||
47 | Ceiling_MoveToValue | Ceilings | |||
48 | Sector_Attach3dMidtex | Sectors | No script | ||
49 | GlassBreak | Lines | |||
50 | ExtraFloor_LightOnly | Renderer | No script | ||
51 | Sector_SetLink | Sectors | |||
52 | Scroll_Wall | Scrollers | |||
53 | Line_SetTextureOffset | Renderer | No line | ||
54 | Sector_ChangeFlags | Sectors | |||
55 | Line_SetBlocking | Lines | |||
56 | Line_SetTextureScale | Renderer | No line | ||
57 | Sector_SetPortal | Renderer | No script | ||
58 | Sector_CopyScroller | Sectors | No script | ||
59 | Polyobj_OR_MoveToSpot | PolyObjects | |||
60 | Plat_PerpetualRaise | Platforms and Lifts | |||
61 | Plat_Stop | Platforms and Lifts | |||
62 | Plat_DownWaitUpStay | Platforms and Lifts | |||
63 | Plat_DownByValue | Platforms and Lifts | |||
64 | Plat_UpWaitDownStay | Platforms and Lifts | |||
65 | Plat_UpByValue | Platforms and Lifts | |||
66 | Floor_LowerInstant | Floors | |||
67 | Floor_RaiseInstant | Floors | |||
68 | Floor_MoveToValueTimes8 | Floors | |||
69 | Ceiling_MoveToValueTimes8 | Ceilings | |||
70 | Teleport | Teleporters | |||
71 | Teleport_NoFog | Teleporters | |||
72 | ThrustThing | Things | |||
73 | DamageThing | Things | |||
74 | Teleport_NewMap | Exits | |||
75 | Teleport_EndGame | Exits | |||
76 | TeleportOther | Teleporters | |||
77 | TeleportGroup | Teleporters | |||
78 | TeleportInSector | Teleporters | |||
79 | Thing_SetConversation | Things | |||
80 | ACS_Execute | Scripting | |||
81 | ACS_Suspend | Scripting | |||
82 | ACS_Terminate | Scripting | |||
83 | ACS_LockedExecute | Scripting | |||
84 | ACS_ExecuteWithResult | Scripting | |||
85 | ACS_LockedExecuteDoor | Scripting | |||
86 | Polyobj_MoveToSpot | PolyObjects | |||
87 | Polyobj_Stop | PolyObjects | |||
88 | Polyobj_MoveTo | PolyObjects | |||
89 | Polyobj_OR_MoveTo | PolyObjects | |||
90 | Polyobj_OR_RotateLeft | PolyObjects | |||
91 | Polyobj_OR_RotateRight | PolyObjects | |||
92 | Polyobj_OR_Move | PolyObjects | |||
93 | Polyobj_OR_MoveTimes8 | PolyObjects | |||
94 | Pillar_BuildAndCrush | Floors and Ceilings | |||
95 | FloorAndCeiling_LowerByValue | Floors and Ceilings | |||
96 | FloorAndCeiling_RaiseByValue | Floors and Ceilings | |||
97 | Ceiling_LowerAndCrushDist | Ceilings | |||
98 | Sector_SetTranslucent | Renderer | |||
99 | Floor_RaiseAndCrushDoom | Floors | |||
100 | Scroll_Texture_Left | Scrollers | No script | ||
101 | Scroll_Texture_Right | Scrollers | No script | ||
102 | Scroll_Texture_Up | Scrollers | No script | ||
103 | Scroll_Texture_Down | Scrollers | No script | ||
104 | Ceiling_CrushAndRaiseSilentDist | Ceilings | |||
105 | Door_WaitRaise | Doors | |||
106 | Door_WaitClose | Doors | |||
107 | Line_SetPortalTarget | Lines | |||
108 | None | None | |||
109 | Light_ForceLightning | Lighting | |||
110 | Light_RaiseByValue | Lighting | |||
111 | Light_LowerByValue | Lighting | |||
112 | Light_ChangeToValue | Lighting | |||
113 | Light_Fade | Lighting | |||
114 | Light_Glow | Lighting | |||
115 | Light_Flicker | Lighting | |||
116 | Light_Strobe | Lighting | |||
117 | Light_Stop | Lighting | |||
118 | Plane_Copy | Sectors | No script | ||
119 | Thing_Damage | Things | |||
120 | Radius_Quake | Scripting | |||
121 | Line_SetIdentification | Lines | No script | ||
122 | None | None | |||
123 | None | None | |||
124 | None | None | |||
125 | Thing_Move | Things | |||
126 | None | None | |||
127 | Thing_SetSpecial | Things | |||
128 | ThrustThingZ | Things | |||
129 | UsePuzzleItem | Scripting | No script | ||
130 | Thing_Activate | Things | |||
131 | Thing_Deactivate | Things | |||
132 | Thing_Remove | Things | |||
133 | Thing_Destroy | Things | |||
134 | Thing_Projectile | Things | |||
135 | Thing_Spawn | Things | |||
136 | Thing_ProjectileGravity | Things | |||
137 | Thing_SpawnNoFog | Things | |||
138 | Floor_Waggle | Floors | |||
139 | Thing_SpawnFacing | Things | |||
140 | Sector_ChangeSound | Sectors | |||
141 | None | None | |||
142 | None | None | |||
143 | None | None | |||
144 | None | None | |||
145 | Player_SetTeam | Scripting | Skulltag only: not supported by ZDoom | ||
146 | None | None | |||
147 | None | None | |||
148 | None | None | |||
149 | None | None | |||
150 | None | None | |||
151 | None | None | |||
152 | Team_Score | Scripting | Skulltag only: not supported by ZDoom | ||
153 | Team_GivePoints | Scripting | Skulltag only: not supported by ZDoom | ||
154 | Teleport_NoStop | Teleporters | |||
155 | None | None | |||
156 | Line_SetPortal | Lines | |||
157 | SetGlobalFogParameter | Renderer | GZDoom only: not supported by ZDoom | ||
158 | FS_Execute | Scripting | |||
159 | Sector_SetPlaneReflection | Renderer | OpenGL only: not supported by ZDoom | ||
160 | Sector_Set3dFloor | Sectors | No script | ||
161 | Sector_SetContents | Sectors | No script | ||
162 | Reserved Doom64 branch | None | |||
163 | Reserved Doom64 branch | None | |||
164 | Reserved Doom64 branch | None | |||
165 | Reserved Doom64 branch | None | |||
166 | Reserved Doom64 branch | None | |||
167 | Reserved Doom64 branch | None | |||
168 | Ceiling_CrushAndRaiseDist | Ceilings | |||
169 | Generic_Crusher2 | Ceilings | |||
170 | Sector_SetCeilingScale2 | Sectors | No line | ||
171 | Sector_SetFloorScale2 | Sectors | No line | ||
172 | Plat_UpNearestWaitDownStay | Platforms and Lifts | |||
173 | NoiseAlert | Scripting | |||
174 | SendToCommunicator | Scripting | |||
175 | Thing_ProjectileIntercept | Things | |||
176 | Thing_ChangeTID | Things | |||
177 | Thing_Hate | Things | |||
178 | Thing_ProjectileAimed | Things | |||
179 | ChangeSkill | Scripting | |||
180 | Thing_SetTranslation | Things | |||
181 | Plane_Align | Sectors | No script | ||
182 | Line_Mirror | Renderer | No script | ||
183 | Line_AlignCeiling | Renderer | No line | ||
184 | Line_AlignFloor | Renderer | No line | ||
185 | Sector_SetRotation | Sectors | |||
186 | Sector_SetCeilingPanning | Sectors | |||
187 | Sector_SetFloorPanning | Sectors | |||
188 | Sector_SetCeilingScale | Sectors | |||
189 | Sector_SetFloorScale | Sectors | |||
190 | Static_Init | Sectors | No script | ||
191 | SetPlayerProperty | Scripting | |||
192 | Ceiling_LowerToHighestFloor | Ceilings | |||
193 | Ceiling_LowerInstant | Ceilings | |||
194 | Ceiling_RaiseInstant | Ceilings | |||
195 | Ceiling_CrushRaiseAndStayA | Ceilings | |||
196 | Ceiling_CrushAndRaiseA | Ceilings | |||
197 | Ceiling_CrushAndRaiseSilentA | Ceilings | |||
198 | Ceiling_RaiseByValueTimes8 | Ceilings | |||
199 | Ceiling_LowerByValueTimes8 | Ceilings | |||
200 | Generic_Floor | Floors | |||
201 | Generic_Ceiling | Ceilings | |||
202 | Generic_Door | Doors | |||
203 | Generic_Lift | Platforms and Lifts | |||
204 | Generic_Stairs | Stairs | |||
205 | Generic_Crusher | Ceilings | |||
206 | Plat_DownWaitUpStayLip | Platforms and Lifts | |||
207 | Plat_PerpetualRaiseLip | Platforms and Lifts | |||
208 | TranslucentLine | Renderer | |||
209 | Transfer_Heights | Renderer | No script | ||
210 | Transfer_FloorLight | Renderer | No script | ||
211 | Transfer_CeilingLight | Renderer | No script | ||
212 | Sector_SetColor | Sectors | |||
213 | Sector_SetFade | Sectors | |||
214 | Sector_SetDamage | Sectors | |||
215 | Teleport_Line | Teleporters | No script | ||
216 | Sector_SetGravity | Sectors | |||
217 | Stairs_BuildUpDoom | Stairs | |||
218 | Sector_SetWind | Sectors | |||
219 | Sector_SetFriction | Sectors | |||
220 | Sector_SetCurrent | Sectors | |||
221 | Scroll_Texture_Both | Scrollers | |||
222 | Scroll_Texture_Model | Scrollers | No script | ||
223 | Scroll_Floor | Scrollers | |||
224 | Scroll_Ceiling | Scrollers | |||
225 | Scroll_Texture_Offsets | Scrollers | No script | ||
226 | ACS_ExecuteAlways | Scripting | |||
227 | PointPush_SetForce | Sectors | No script | ||
228 | Plat_RaiseAndStayTx0 | Platforms and Lifts | |||
229 | Thing_SetGoal | Things | |||
230 | Plat_UpByValueStayTx | Platforms and Lifts | |||
231 | Plat_ToggleCeiling | Platforms and Lifts | |||
232 | Light_StrobeDoom | Lighting | |||
233 | Light_MinNeighbor | Lighting | |||
234 | Light_MaxNeighbor | Lighting | |||
235 | Floor_TransferTrigger | Floors | |||
236 | Floor_TransferNumeric | Floors | |||
237 | ChangeCamera | Scripting | |||
238 | Floor_RaiseToLowestCeiling | Floors | |||
239 | Floor_RaiseByValueTxTy | Floors | |||
240 | Floor_RaiseByTexture | Floors | |||
241 | Floor_LowerToLowestTxTy | Floors | |||
242 | Floor_LowerToHighest | Floors | |||
243 | Exit_Normal | Exits | |||
244 | Exit_Secret | Exits | |||
245 | Elevator_RaiseToNearest | Floors and Ceilings | |||
246 | Elevator_MoveToFloor | Floors and Ceilings | |||
247 | Elevator_LowerToNearest | Floors and Ceilings | |||
248 | HealThing | Things | |||
249 | Door_CloseWaitOpen | Doors | |||
250 | Floor_Donut | Floors | |||
251 | FloorAndCeiling_LowerRaise | Floors and Ceilings | |||
252 | Ceiling_RaiseToNearest | Ceilings | |||
253 | Ceiling_LowerToLowest | Ceilings | |||
254 | Ceiling_LowerToFloor | Ceilings | |||
255 | Ceiling_CrushRaiseAndStaySilA | Ceilings | |||
256 | Floor_LowerToHighestEE | Floors | |||
257 | Floor_RaiseToLowest | Floors | |||
258 | Floor_LowerToLowestCeiling | Floors | |||
259 | Floor_RaiseToCeiling | Floors | |||
260 | Floor_ToCeilingInstant | Floors | |||
261 | Floor_LowerByTexture | Floors | |||
262 | Ceiling_RaiseToHighest | Ceilings | |||
263 | Ceiling_ToHighestInstant | Ceilings | |||
264 | Ceiling_LowerToNearest | Ceilings | |||
265 | Ceiling_RaiseToLowest | Ceilings | |||
266 | Ceiling_RaiseToHighestFloor | Ceilings | |||
267 | Ceiling_ToFloorInstant | Ceilings | |||
268 | Ceiling_RaiseByTexture | Ceilings | |||
269 | Ceiling_LowerByTexture | Ceilings | |||
270 | Stairs_BuildDownDoom | Stairs | |||
271 | Stairs_BuildUpDoomSync | Stairs | |||
272 | Stairs_BuildDownDoomSync | Stairs | |||
273 | Stairs_BuildUpDoomCrush | Stairs | |||
274 | Door_AnimatedClose | Doors | |||
275 | Floor_Stop | Floors | |||
276 | Ceiling_Stop | Ceilings | |||
277 | Sector_SetFloorGlow | Sectors | |||
278 | Sector_SetCeilingGlow | Sectors | |||
279 | Floor_MoveToValueAndCrush | Floors | |||
280 | Ceiling_MoveToValueAndCrush | Ceilings |