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Rhinolib News

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2018-04-27

Rhinolib dev20180427 released

download | git

Changelog:

  • added: thing_AddRespawningItem and thing_RemoveRespawningItem scripts; items spawned this way will respect the sv_itemrespawn and item_respawn_time settingsgit
  • modified: replacement items spawned as a result of the randm_problematicTrItemsAction CVAR setting will now respawn if sv_itemrespawn is true
  • modified: added a spawn number argument to dumbolib's barrel trail, and facebarrel; they are now no longer limited to barrels only git
  • modified: randmlib will now not spawn archviles in maps with boss specials; they have the potential to break them by respawning bosses git
  • modified: randmlib will now once again spawn stealth monsters (or rather their DEHACKED replacements) in maps with boss specials; it has become safe after a bug in ZDaemon has been fixed git
  • modified: randm_preventUnmodifiable no longer applies to Lost Souls git; a bug in ZDaemon has been fixed

2018-01-23

Rhinolib dev20180123 released

download | git

Changelog:

  • added: randm_problematicTrItemsAction which makes it possible to remove or replace items which are problematic under total randomisation TNS settings (health bonuses and soulspheres can lower HP back to 200 if it is higher when picked up; the current tr ceiling is 300)
  • modified: adjusted the randmlib monster list to accomodate changes which come with tns-dehacked-20180123.wad

2017-09-07

Rhinolib dev20170907 released

download | docs | git

Changelog:

  • modified: Adjusted coordinates thinglib uses for dummy spawns so that they now are in a more reasonable range. Hopefully, this will eliminate unexplainable ghost Lords of Heresy near player spawn locations. git
  • fixed: Initialization of spawnHP in randmlib will now only happen when randmlib is active so that it will no longer mess up the scoreboard monster counter (this is a workaround for a bug in ZDaemon).git
  • fixed: There should now no longer be any false positives when using zdmon_killForRejoinCheat. git
  • fixed: The proper named constant for logging the time a player spent in game is now being used in statslib. This will still not log the correct values though due to a bug in ZDaemon; continue using time_alt instead. git

2017-08-20

Rhinolib dev20170820 released

download | docs | git

Changelog:

rhinolib/news.txt · Last modified: 2018-04-27 21:17:03 (8 months ago) by rhinoduck