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Table of Contents

ZDaemon Cvars

Explain here what cvars are and how to use them client and server

Index

Cvar Server/Client default
acl Server “”
acsdebug_pcdcount Client and Server false
am_backcolor Client 6c 54 40
am_cdwallcolor Client 4c 38 20
am_cheat Client 0
am_fdwallcolor Client 88 70 58
am_gridcolor Client 8b 5a 2b
am_interlevelcolor Client ff 00 00
am_intralevelcolor Client 00 00 ff
am_lockedcolor Client 00 00 98
am_notseencolor Client 6c 6c 6c
am_ovotherwallscolor Client 00 88 44
am_ovtelecolor Client ff ff 00
am_ovthingcolor Client e8 88 00
am_ovtrans Client 1
am_ovunseencolor Client 00 22 6e
am_ovwallcolor Client 00 ff 00
am_ovyourcolor Client fc e8 d8
am_rotate Client false
am_secretwallcolor Client 00 00 00
am_showitems Client false
am_showmonsters Client true
am_showsecrets Client true
am_showtime Client true
am_style Client 0
am_thingcolor Client fc fc fc
am_tswallcolor Client 88 88 88
am_usecustomcolors Client true
am_wallcolor Client 2c 18 08
am_xhaircolor Client 80 80 80
am_yourcolor Client fc e8 d8
autoaim Client 5000
autosavenum Client 0
auto_altwads Server “1”
banlist_url Server “”
bgdbrightness Client 35
bgdfade Client 18
bot_next_color Client 11
bot_observer Client false
bullet_puffs Client true
cd_drive Client Remove
cd_enabled Client Remove
cfg_activated Server Obsolete
chaseview Client false
chase_dist Client 90
chase_height Client -8
chatmacro0 Client No
chatmacro1 Client I'm ready to kick butt!
chatmacro2 Client I'm OK.
chatmacro3 Client I'm not looking too good!
chatmacro4 Client Help!
chatmacro5 Client You suck!
chatmacro6 Client Next time, scumbag…
chatmacro7 Client Come here!
chatmacro8 Client I'll take care of it.
chatmacro9 Client Yes
cl_blinkdommsg Client true
cl_bloodsplats Client true
cl_bloodtype Client 0
cl_chasedeath Client true
cl_colorrails Client 1
cl_ctfpickupflash Client 3
cl_maxbodies Client 16
cl_maxdecals Client 1024
cl_missiledecals Client true
cl_pufftype Client 0
cl_rankspread Client true
cl_rockettrails Client 0
cl_run Client true
cl_showdeadscore Client true
cl_showeventmsg Client true
cl_showhud Client true
cl_showmultikills Client true
cl_showpaused Client true
cl_showpovname Client true
cl_showpressuse Client true
cl_showsprees Client true
cl_showtargets Client true
cl_spreaddecals Client true
cl_timeleft Client false
cl_turndeathcam Client true
classic_look Client false
color Client 40 cf 00
commentators Server “”
compat_shorttex Client and Server true
con_centernotify Client false
con_ctrl_d Client “”
con_midtime Client 3
con_notifytime Client 3
con_scaleacsprint2 Client false
con_scaletext Client false
conbgdbrightness Client 25
conbgdfade Client 18
conbgdinsta Client true
conbgdshaded Client true
coop_col1 Client 1
coop_col10 Client 0
coop_col2 Client 2
coop_col3 Client 3
coop_col4 Client 5
coop_col5 Client 6
coop_col6 Client 7
coop_col7 Client 8
coop_col8 Client 0
coop_col9 Client 0
coop_telefrag Client and Server false
crosshair Client 0
crosshaircolor Client ff 00 00
crosshairgrow Client false
crosshairhealth Client true
crosshairscale Client false
crosshairsize Client 1
cv_gmtime Client and Server 1928
cv_localtime Client and Server 9128
demo_ar Client 0
demo_autoplaylist Client false
demo_chapterspacing Client 20
demo_freeview Client true
demo_panel Client 2
demo_prioritizeplayers Client true
demo_progressbar Client true
demo_progresscolor Client e1 cb 76
demo_progressheight Client 3
developer Client and Server false
dimamount Client 0.2
dimcolor Client ff d7 00
disableautosave Client 0
dm_col1 Client 1
dm_col2 Client 2
dm_col3 Client 4
dm_col4 Client 6
dm_col5 Client 7
dm_col6 Client 0
dm_col7 Client 0
dmflag Client and Server 16384
dmflags2 Client and Server 131072
dmflags3 Client and Server 0
email Server “noone@nowhere.org”
enemy_color Client ff ff 00
fopt_acsprintbig Client 2
fopt_acsprintsmall Client 20
fopt_centered Client 21
fopt_console Client 20
fopt_event Client 22
fopt_large Client 2
fopt_scores Client 21
fopt_sitrep Client 20
fopt_small Client 20
fopt_vote Client 20
forcewater Client and Server false
fraglimit Client and Server 0
freelook Client false
fullscreen Client false
gametype Client and Server 2
gamma Client 1.5
genblockmap Client and Server false
gender Client male
get_consoleplayer Client 0
get_displayplayer Client 0
get_pitch Client 0
get_x Client 0
get_y Client 0
get_yaw Client 0
get_z Client 0
hostname Client and Server “ZDaemon Server”
http_title Server “”
hud_scale Client false
idmypos Client false
infighting Client and Server 0
invertmouse Client false
item_respawn_time Client and Server 0
join_password Client and Server “”
joinable_teams Server “”
joy_speedmultiplier Client 1
joy_xsensitivity Client 1
joy_xthreshold Client 0.15
joy_ysensitivity Client -1
joy_ythreshold Client 0.15
killlimit Client and Server 0
language Client “auto”
lobby Server 0
log_disposition Server 2
log_publish Server 0
log_publish_maxage Server 7
lookspring Client true
lookstrafe Client false
master_advertise Server 1
maxclients Server 50
maxlive Client and Server 0
maxlostsoul Client and Server 21
maxplayers Server 50
maxplayersperteam Server 0
maxteam Client and Server 4
max_download_kbps Server 0
max_transfers Server 10
mic_scale Client 1
mic_show Client 1
mic_x Client -49
mic_y Client 150
minidump_policy Client 2
minplayer Client and Server 0
motd Server “Welcome to ZDaemon<br>1.0<br><br><br>Happy fragging!”
motd_duration Client 15
mouse_sensitivity Client 1
movebob Client 0.25
movebobviewheight Client true
msg Client 0
msg0color Client 6
msg1color Client 5
msg2color Client 2
msg3color Client 3
msg4color Client 0
msg5color Client 5
msgmidcolor Client 5
m_filter Client false
m_forward Client 0
m_noprescale Client false
m_pitch Client 1
m_side Client 2
m_yaw Client 1
name Client “player”
netstats Client 0
nextprevpwo Client false
nofilecompression Client and Server false
noise Client false
npref_weapon_1 Client 6
npref_weapon_10 Client 0
npref_weapon_2 Client 5
npref_weapon_3 Client 8
npref_weapon_4 Client 4
npref_weapon_5 Client 3
npref_weapon_6 Client 9
npref_weapon_7 Client 2
npref_weapon_8 Client 1
npref_weapon_9 Client 7
opl_enable Client false
opl_frequency Client 49716
opl_onechip Client false
opl_singlevoice Client false
optional_wads Server “”
overtime Client and Server 1
password Client and Server “”
pickup_switch_method Client 2
pip Client true
pip_width Client 160
pip_x Client -160
pip_y Client 20
playerclass Client “Fighter”
png_gamma Client 0
png_level Client 5
pwo Client 6584392170
r_columnmethod Client 1
r_detail Client 0
r_drawfuzz Client true
r_eyecandy Client true
r_force320x200 Client false
r_letterbox_percent Client 100
r_lowdetail Client false
r_noaspectratio Client false
r_noaspectratio_w Client false
r_pillarbox_percent Client 100
r_slimetrail_fix Client true
r_stretchsky Client true
r_viewsize Client “640 x 404”
r_zdoomtrans Client false
radar Client 1
radar_dot Client 3
radar_scale Client 1
radar_size Client 128
radar_x Client -128
radar_y Client 0
rcon_cmds_1 Server “”
rcon_cmds_2 Server “”
rcon_cmds_3 Server “”
rcon_cmds_4 Server “”
rcon_cmds_5 Server “”
rcon_cmds_6 Server “”
rcon_cmds_7 Server “”
rcon_cmds_8 Server “”
rcon_cmds_9 Server “”
rcon_password Server “”
rcon_pwd_1 Server “”
rcon_pwd_2 Server “”
rcon_pwd_3 Server “”
rcon_pwd_4 Server “”
rcon_pwd_5 Server “”
rcon_pwd_6 Server “”
rcon_pwd_7 Server “”
rcon_pwd_8 Server “”
rcon_pwd_9 Server “”
removebotswhenhuman Client and Server 0
restartemptymap Server 0
retain_console Client false
sb_cols_coop Client 1235678000
sb_cols_dm Client 1246700
scope_range Client 2
scope_scale Client false
scope_size Client 1
scope_zoom Client true
scorebgd Client true
screenblocks Client 10
screenshot_quiet Client false
screenshot_scores Client false
screenshot_type Client “png”
secretmessage Client 0
show_messages Client true
showcountries Client true
sitrep Client 0
sitrep_xofs Client 0
sitrep_yofs Client 0
skill Client and Server 2
skin Client “base”
snd_3d Client false
snd_annvolume Client 1
snd_buffersize Client 0
snd_channels Client 12
snd_chat Client 0
snd_chatvolume Client 1
snd_driver Client 0
snd_flipstereo Client false
snd_fpumixer Client false
snd_mastervolume Client 0.5
snd_matrix Client false
snd_mididevice Client -1
snd_midiprecache Client true
snd_midivolume Client 0.5
snd_musicvolume Client 0.3
snd_muteoutoffocus Client 0
snd_output Client “default”
snd_pitched Client false
snd_privchat Client 0
snd_privchatvolume Client 1
snd_samplerate Client 44100
snd_sfxvolume Client 0.5
snd_surround Client true
snd_tauntvolume Client 1
snd_teamchat Client 0
snd_teamchatvolume Client 1
snd_voicevolume Client 1
snd_waterreverb Client true
spam_limit Client and Server 4
spam_window Client and Server 8
spc_amp Client 1.875
specs_dont_disturb_players Server 0
ssd_keepdays Server 7
ssd_minsecs Server 30
ssd_process Server “”
ssd_publish Server 1
ssd_record Server 0
ssd_url Server “”
ssd_voice Server 1
st_scale Client true
stillbob Client 0
storesavepic Client true
survival_timed_spec_reset Server true
sv_acs_world_exit Server false
sv_aircontrol Client and Server 0
sv_allow_target_name Client and Server true
sv_allowzoom Client and Server false
sv_ammomultiplier Client and Server 100
sv_barrelrespawn Client and Server false
sv_berserkspawn Client and Server false
sv_brightskin Client and Server false
sv_cheats Client false
sv_ctf_old_convention Client and Server false
sv_dbljump Client and Server false
sv_deathlimit Server 180
sv_falldamage Client and Server false
sv_fastmonster Client and Server false
sv_fineticks Server 1
sv_forcerespawn Client and Server false
sv_full_acsitem Client and Server true
sv_fullscreen Client and Server false
sv_gravity Client and Server 800
sv_hide_countrie Client and Server false
sv_infiniteammo Client and Server false
sv_infiniteitem Client and Server false
sv_info_caching Server 3
sv_insta_switch Client and Server false
sv_instagib Client and Server false
sv_instatele Client and Server false
sv_intermissiontime Server 0
sv_itemrespawn Client and Server false
sv_joinlimit Server 0
sv_keepkey Client and Server false
sv_keys_inteammode Client and Server false
sv_keys_stay Client and Server false
sv_keys_teamkey Client and Server false
sv_maxclientsperip Server 4
sv_monsterrespawn Client and Server false
sv_multikeybind Client and Server false
sv_newthrust Client and Server false
sv_niceweapon Client and Server false
sv_no_team_start Client and Server false
sv_noarmor Client and Server false
sv_nochasemode Client and Server false
sv_nocrosshair Client and Server false
sv_noepisodereset Client and Server false
sv_noexit Client and Server false
sv_noexitkill Client and Server false
sv_nofreelook Client and Server false
sv_nohealth Client and Server false
sv_noitem Client and Server false
sv_nojump Client and Server false
sv_nomonster Client and Server false
sv_nopassover Client and Server false
sv_nosuper Client and Server false
sv_oldblast Client and Server false
sv_olddeath Client and Server false
sv_olddropoff Client and Server false
sv_oldfalldamage Client and Server false
sv_oldmissileclip Client and Server false
sv_oldsoundcut Client and Server false
sv_oldwallrun Client and Server false
sv_oldweaponswitch Client and Server false
sv_oldwepsound Client and Server false
sv_powerful_monster Client and Server false
sv_randmaps Server 0
sv_resetinventory Client and Server false
sv_reshuffle Server 0
sv_respawnprotect Client and Server false
sv_respawnsuper Client and Server false
sv_samelevel Client and Server false
sv_samespawnspot Client and Server false
sv_showmultikills Server true
sv_showsprees Server true
sv_silentbfg Client and Server false
sv_spawnfarthest Client and Server false
sv_specteamblock Client and Server false
sv_splashfactor Client and Server 1
sv_strong_monster Client and Server false
sv_teamautoaim Client and Server 0
sv_telemissile Client and Server false
sv_trace Client and Server false
sv_useblocking Client and Server false
sv_vampire Client and Server false
sv_voice_chat Server 1
sv_voice_max_quality Server 5
sv_voodoo_spawn Client and Server false
sv_vote_kick Server 0
sv_vote_kick_percent Server 60
sv_vote_limit Server 3
sv_vote_map Server 0
sv_vote_map_percent Server 51
sv_vote_map_skip Server 0
sv_vote_min Server 50
sv_vote_randcaps Server 0
sv_vote_randmap Server 0
sv_vote_reset Server 0
sv_vote_timeout Server 45
sv_weapondrop Client and Server false
sv_weaponstay Client and Server false
switchtoempty Client false
team Client 3
teamdamage Client and Server 0
teamkilllimit Client and Server 0
teammate_color Client 70 70 70
teamscorelimit Client and Server 0
timelimit Client and Server 0
timidity_8bit Client false
timidity_byteswap Client false
timidity_chorus Client 0
timidity_exe Client “timidity.exe”
timidity_extargs Client “”
timidity_frequency Client 22050
timidity_pipe Client 60
timidity_reverb Client 0
timidity_stereo Client true
upass Client “”
updfreq Client 1
use_joystick Client false
use_mouse Client true
var_friction Client and Server true
var_pusher Client and Server true
vid_blitmode Client 1
vid_capped_fps Client true
vid_defheight Client 480
vid_defwidth Client 640
vid_fps Client false
vid_monitor Client 0
vid_noblitter Client true
vid_override_ar Client false
vid_palettehack Client false
vid_ssaa Client 0
vid_vsync Client true
vid_windowx Client 1
vid_windowy Client 0
vid_winscale Client 0
voice Client “none”
voice_allow Client “”
voice_block Client “”
voice_chat Client 1
voice_default_allow Client true
voice_overdrive Client 4
voice_overdrive2 Client 4
voice_quality Client 4
voice_shownames Client true
voice_spectators Client true
vote_compact Client 0
vote_xofs Client 0
vote_yofs Client 0
vpos_demo_descr Client 0.8
vpos_event Client 0.2
vpos_event2 Client 0.13
vpos_msg Client 0.4
vpos_multi Client 0.36
vpos_overtime Client 0.44
vpos_spree Client 0.28
wad_downloads Server 0
warmup_timelimit Server 5
website Server http://www.zdaemon.org/
wi_percents Client true
wipetype Client 1
zd_overridecolors Client 0
zd_useskins Client 1
zdoom_blockeverything Client and Server false

Cvars

Peenus deo gloria.

acl

Scope server
Type string
Default: “”

Make your server “invite-only” and only allow players that you specify to join the server. [set acl “Some_Nick Another_Nick Yet_Another_Nick”]

acsdebug_pcdcount

Scope client and server
Type boolean
Default: false

Displays how many ACS P-Code instructions were executed when a script stops or delays.

am_backcolor

Scope client
Type color
Default: 6c 54 40

The color of the automap background. Changes to this cvar take effect the next time the automap is activated.

am_cdwallcolor

Scope client
Type color
Default: 4c 38 20

The color of two-sided lines that have a different ceiling height on each side.

am_cheat

Scope client
Type integer
Default: 0

The status of the automap cheat. This value can be changed directly from the console to cheat, or it can be modified the old fashioned way with cheat codes. Valid values are:

  • 0: No cheat. Only level architecture the player has seen is shown.
  • 1: All architecture is shown, regardless of whether or not the player has seen it. Equivalent to one input of the Doom iddt cheat.
  • 2: In addition to the previous, shows all things in the map as arrows pointing in the direction they are facing. Equivalent to two inputs of the Doom iddt cheat.
  • 3: In addition to the previous, all things are wrapped in a box showing their size. There is no iddt cheat for this, as this functionality was added to ZDoom and is not a carryover from vanilla Doom.
  • 4-6: They are the same as modes 1-3, respectively, except that lines flagged as “hidden” are not shown.

am_fdwallcolor

Scope client
Type color
Default: 88 70 58

The color of two-sided lines that have a different floor height on each side.

am_gridcolor

Scope client
Type color
Default: 8b 5a 2b

The color of the automap grid.

am_interlevelcolor

Scope client
Type color
Default: ff 00 00

The color of inter-level teleporters. These are teleporters that teleport you to a different map.

am_intralevelcolor

Scope client
Type color
Default: 00 00 ff

The color of intra-level teleporters. These are teleporters that teleport you to a different location on the same map.

am_lockedcolor

Scope client
Type color
Default: 00 00 98

The color of lines that open locked doors.

am_notseencolor

Scope client
Type color
Default: 6c 6c 6c

The color of lines on the automap that haven't yet been seen. Visible with a computer area map.

am_ovotherwallscolor

Scope client
Type color
Default: 00 88 44

The color of passable lines on the automap when the map is overlayed.

am_ovtelecolor

Scope client
Type color
Default: ff ff 00

The color of teleporters (both inter- and intra-level) on the overlayed automap.

am_ovthingcolor

Scope client
Type color
Default: e8 88 00

The color of things visible with the automap cheat when the map is overlayed.

am_ovtrans

Scope client
Type float
Default: 1

Sets the transparancy of the overlay automap.

am_ovunseencolor

Scope client
Type color
Default: 00 22 6e

The color of unseen lines on the automap when the map is overlayed.

am_ovwallcolor

Scope client
Type color
Default: 00 ff 00

The color of impassable walls when the automap is overlayed.

am_ovyourcolor

Scope client
Type color
Default: fc e8 d8

The color of the arrow representing the player in single player games when the map is overlayed.

am_rotate

Scope client
Type boolean
Default: false

Normally, the automap is always drawn such that north is at the top of the screen. Setting this cvar to “1” causes the automap to be drawn so that lines toward the top of the screen are always directly in front of the player's view. This can be particularly useful when the automap is overlayed.

am_secretwallcolor

Scope client
Type color
Default: 00 00 00

The color of lines that are marked secret when you are using am_cheat. When you aren't using the automap cheat, secret walls are drawn the same color as one-sided lines.

am_showitems

Scope client
Type boolean
Default: false

When true, the fullscreen automap will display a count of all the “special” items you have found on the map. These are the same items that are used to determine the Items stat on the intermission screen.

am_showmonsters

Scope client
Type boolean
Default: true

When true, the fullscreen automap will display a count of the number of monsters that have been killed in the current level and the total number of monsters in the level.

am_showsecrets

Scope client
Type boolean
Default: true

When true, the fullscreen automap will display a count of the number of secrets that have been found in the current level and the total number of secrets in the level.

am_showtime

Scope client
Type boolean
Default: true

When true, the fullscreen automap will display the total amount of time you have been in a level (excluding time that has been paused).

am_style

Scope client
Type integer
Default: 0

Sets what type of automap you want; 0 (Standard), 1 (Overlay) and 2 (Both).

am_thingcolor

Scope client
Type color
Default: fc fc fc

The color of things revealed with the map cheat. Note that certain types of things can have a different color, as indicated by the following CVARs.

am_tswallcolor

Scope client
Type color
Default: 88 88 88

The color of two-sided lines that don't have any difference in floor or ceiling heights on either side. Only seen using map cheat.

am_usecustomcolors

Scope client
Type boolean
Default: true

When set to true it uses the colors set in am_ cvars. When false the default colors will be used.

am_wallcolor

Scope client
Type color
Default: 2c 18 08

The color of one-sided and secret walls in the automap.

am_xhaircolor

Scope client
Type color
Default: 80 80 80

The color of the “crosshair” dot in the center of the automap.

am_yourcolor

Scope client
Type color
Default: fc e8 d8

The color of the arrow representing the player in single player games.

autoaim

Scope client
Type float
Default: 5000

This represents the minimum vertical distance from an object that the player's sight must be before that object is no longer autoaimed at. Setting this cvar to “0” disables autoaiming, while large values such as the default 5000 will reproduce the original DOOM behavior of always autoaiming.

autosavenum

Scope client
Type read-only
Default: 0

This cvar keeps track of the number used for the next automatic save and is updated each time an automatic save is made. You cannot change it from the console.

auto_altwads

Scope server
Type boolean
Default: true

Allows players without doom.wad/doom2.wad to use freedoom as an alternative whenever possible.

banlist_url

Scope server
Type string
Default: “”

Specify an internet location of a custom banlist text file that will be periodically fetched by your server.

bgdbrightness

Scope client
Type integer
Default: 35

Controls the background color brightness of the scoreboard and sitrep.

bgdfade

Scope client
Type integer
Default: 18

Controls the background color opacity of the scoreboard and sitrep.

bot_next_color

Scope client
Type integer
Default: 11

A number representing the color of the next bot to be spawned. Possible values range from 0 to 11, 11 meaning that the bot will use its own color as defined in bots.cfg.

bot_observer

Scope client
Type boolean
Default: false

When set to 1, the player will experience minimal interaction with the world, and bots will ignore him. Does not work in netgames.

bullet_puffs

Scope client
Type boolean
Default: true

Controls if bullet puffs are drawn or not.

chaseview

Scope client
Type boolean
Default: false

Toggles the chasecam on and off. Chase mode is disabled in competitive modes. In Coop modes it is enabled by default, but can be disabled with cvar sv_nochasemode. The distance and height of the view can be set with client cvars chase_dist (0…1000 range) and chase_height (-100…100 range).

chase_dist

Scope client
Type float
Default: 90

This is how far away from the player the chasecam likes to be, but it will get closer as necessary to avoid going inside walls.

chase_height

Scope client
Type float
Default: -8

This is the base height above the top of the player's head at which the chasecam will be positioned. Looking up and down will move the camera in the opposite direction so that the player stays at approximately the same height on the screen.

chatmacro0

Scope client
Type string
Default: “no”

Sets which message will be send when using hotkey 0 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro1

Scope client
Type string
Default: “I'm ready to kick butt!”

Sets which message will be send when using hotkey 1 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro2

Scope client
Type string
Default: “I'm OK.”

Sets which message will be send when using hotkey 2 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro3

Scope client
Type string
Default: “I'm not looking too good!”

Sets which message will be send when using hotkey 3 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro4

Scope client
Type string
Default: “Help!”

Sets which message will be send when using hotkey 4 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro5

Scope client
Type string
Default: “You suck!”

Sets which message will be send when using hotkey 5 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro6

Scope client
Type string
Default: “Next time, scumbag…”

Sets which message will be send when using hotkey 6 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro7

Scope client
Type string
Default: “Come here!”

Sets which message will be send when using hotkey 7 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro8

Scope client
Type string
Default: “I'll take care of it.”

Sets which message will be send when using hotkey 8 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

chatmacro9

Scope client
Type string
Default: “Yes”

Sets which message will be send when using hotkey 9 in chat.
To use these, enter chat mode and then hold down Alt and press one of the number keys. The string stored in the corresponding chatmacro cvar will be sent as if you had typed it yourself.

cl_blinkdommsg

Scope client
Type boolean
Default: true

Turns the blinking “Domination” messages on / off.

cl_bloodsplats

Scope client
Type boolean
Default true

Turns the drawing of Bloodspat Decals in SP and Online on / off.

cl_bloodtype

Scope client
Type integer
Default 0

Chooses whether actors “bleed” sprites, particles, or both when they are hurt.

  • 0: Blood is drawn as sprites
  • 1: Blood is drawn as both sprites and particles
  • 2: Blood is drawn as particles only

cl_chasedeath

Scope client
Type boolean
Default true

When true the camera will switch to chasecam when the player dies. It will turn back when respawn or spectating another player.

cl_colorrails

Scope client
Type integer
Default 1

Enables coloring of the railshots according to the shooter's color (railshots coming from monsters will have a rainbow coloring).

cl_ctfpickupflash

Scope client
Type integer
Default 3

Controls the intensity of the yellow flash a player sees when picking up a flag. Range from 0 (no flash) to 4.

cl_maxbodies

Scope client
Type integer
Default 16

Controls the number of dead bodies displayed. It can range from 3 to 32;

cl_maxdecals

Scope client
Type integer
Default 1024

Selects the maximum number of decals present at once on the current map.
Decals are graphics that are placed on walls in response to blood splatter and projectile impacts. Setting this to 0 will disable decals entirely.

cl_missiledecals

Scope client
Type boolean
Default true

Enables exploding missiles to leave scorch marks.

cl_pufftype

Scope client
Type integer
Default 0

Controls how bullet puffs are drawn. Supported values are:

  • 0: Puffs are drawn as sprites
  • 1: Puffs are drawn as particles
  • 2: Puffs are drawn as both, sprites and particles

cl_rankspread

Scope client
Type boolean
Default true

Enables showing the rank and spread in display.

cl_rockettrails

Scope client
Type integer
Default 0

Controls whether or not rockets leave trails of smoke behind them. Supported values are:

  • 0: No rocket trail
  • 1: Particle trail
  • 2: Sprite trail (spawning RocketSmokeTrail or GrenadeSmokeTrail in the wake of the projectile)
  • 3: Both particles and sprites

cl_run

Scope client
Type boolean
Default true

When true, the game will always treat movement commands as if +speed is active, and make the player move at running speed.

cl_showdeadscore

Scope client
Type boolean
Default true

controls whether the scoreboard is automatically drawn for dead players.

cl_showeventmsg

Scope client
Type boolean
Default true

When disabled the event messages (flag taken, etc.) will not be printed to screen. Event sounds will still play.

cl_showhud

Scope client
Type boolean
Default true

Hides/shows the HUD

cl_showmultikills

Scope client
Type boolean
Default true

cl_showpaused

Scope client
Type
Default

cl_showpovname

Scope client
Type
Default

cl_showpressuse

Scope client
Type
Default

cl_showsprees

Scope client
Type
Default

cl_showtargets

Scope client
Type
Default

cl_spreaddecals

Scope client
Type
Default

cl_timeleft

Scope client
Type
Default

cl_turndeathcam

Scope client
Type
Default

classic_look

Scope client
Type
Default

color

Scope client
Type
Default

commentators

Scope server
Type
Default

compat_shorttex

Scope client and server
Type
Default

con_centernotify

Scope client
Type
Default

con_ctrl_d

Scope client
Type
Default

con_midtime

Scope client
Type
Default

con_notifytime

Scope client
Type
Default

con_scaleacsprint2

Scope client
Type
Default

con_scaletext

Scope client
Type
Default

conbgdbrightness

Scope client
Type
Default

conbgdfade

Scope client
Type
Default

conbgdinsta

Scope client
Type
Default

conbgdshaded

Scope client
Type
Default

coop_col1

Scope client
Type
Default

coop_col10

Scope client
Type
Default

coop_col2

Scope client
Type
Default

coop_col3

Scope client
Type
Default

coop_col4

Scope client
Type
Default

coop_col5

Scope client
Type
Default

coop_col6

Scope client
Type
Default

coop_col7

Scope client
Type
Default

coop_col8

Scope client
Type
Default

coop_col9

Scope client
Type
Default

coop_telefrags

Scope client and server
Type
Default

crosshair

Scope client
Type
Default

crosshaircolor

Scope client
Type
Default

crosshairgrow

Scope client
Type
Default

crosshairhealth

Scope client
Type
Default

crosshairscale

Scope client
Type
Default

crosshairsize

Scope client
Type
Default

cv_gmtime

Scope client and server
Type
Default

cv_localtime

Scope client and server
Type
Default

demo_ar

Scope client
Type
Default

demo_autoplaylist

Scope client
Type
Default

demo_chapterspacing

Scope client
Type
Default

demo_freeview

Scope client
Type
Default

demo_panel

Scope client
Type
Default

demo_prioritizeplayers

Scope client
Type
Default

demo_progressbar

Scope client
Type
Default

demo_progresscolor

Scope client
Type
Default

demo_progressheight

Scope client
Type
Default

developer

Scope client and server
Type
Default

dimamount

Scope client
Type
Default

dimcolor

Scope client
Type
Default

disableautosave

Scope client
Type
Default

dm_col1

Scope client
Type
Default

dm_col2

Scope client
Type
Default

dm_col3

Scope client
Type
Default

dm_col4

Scope client
Type
Default

dm_col5

Scope client
Type
Default

dm_col6

Scope client
Type
Default

dm_col7

Scope client
Type
Default

dmflags

Scope client and server
Type
Default

dmflags2

Scope client and server
Type
Default

dmflags3

Scope client and server
Type
Default

email

Scope server
Type
Default

enemy_color

Scope client
Type
Default

fopt_acsprintbig

Scope client
Type
Default

fopt_acsprintsmall

Scope client
Type
Default

fopt_centered

Scope client
Type
Default

fopt_console

Scope client
Type
Default

fopt_event

Scope client
Type
Default

fopt_large

Scope client
Type
Default

fopt_scores

Scope client
Type
Default

fopt_sitrep

Scope client
Type
Default

fopt_small

Scope client
Type
Default

fopt_vote

Scope client
Type
Default

forcewater

Scope client and server
Type
Default

fraglimit

Scope client and server
Type
Default

freelook

Scope client
Type
Default

fullscreen

Scope client
Type
Default

gametype

Scope client and server
Type
Default

gamma

Scope client
Type
Default

genblockmap

Scope client and server
Type
Default

gender

Scope client
Type
Default

get_consoleplayer

Scope client
Type
Default

get_displayplayer

Scope client
Type
Default

get_pitch

Scope client
Type
Default

get_x

Scope client
Type
Default

get_y

Scope client
Type
Default

get_yaw

Scope client
Type
Default

get_z

Scope client
Type
Default

hostname

Scope client and server
Type
Default

http_title

Scope server
Type
Default

hud_scale

Scope client
Type
Default

idmypos

Scope client
Type
Default

infighting

Scope client and server
Type
Default

invertmouse

Scope client
Type
Default

item_respawn_time

Scope client and server
Type
Default

join_password

Scope client and server
Type
Default

joinable_teams

Scope server
Type
Default

joy_speedmultiplier

Scope client
Type
Default

joy_xsensitivity

Scope client
Type
Default

joy_xthreshold

Scope client
Type
Default

joy_ysensitivity

Scope client
Type
Default

joy_ythreshold

Scope client
Type
Default

killlimit

Scope client and server
Type
Default

language

Scope client
Type
Default

lobby

Scope server
Type
Default

log_disposition

Scope server
Type
Default

log_publish

Scope server
Type
Default

log_publish_maxage

Scope server
Type
Default

lookspring

Scope client
Type
Default

lookstrafe

Scope client
Type
Default

master_advertise

Scope server
Type
Default

maxclients

Scope server
Type
Default

maxlives

Scope client and server
Type
Default

maxlostsouls

Scope client and server
Type
Default

maxplayers

Scope server
Type
Default

maxplayersperteam

Scope server
Type
Default

maxteams

Scope client and server
Type
Default

max_download_kbps

Scope server
Type
Default

max_transfers

Scope server
Type
Default

mic_scale

Scope client
Type
Default

mic_show

Scope client
Type
Default

mic_x

Scope client
Type
Default

mic_y

Scope client
Type
Default

minidump_policy

Scope client
Type
Default

minplayers

Scope client and server
Type
Default

motd

Scope server
Type
Default

motd_duration

Scope client
Type
Default

mouse_sensitivity

Scope client
Type
Default

movebob

Scope client
Type
Default

movebobviewheight

Scope client
Type
Default

msg

Scope client
Type
Default

msg0color

Scope client
Type
Default

msg1color

Scope client
Type
Default

msg2color

Scope client
Type
Default

msg3color

Scope client
Type
Default

msg4color

Scope client
Type
Default

msg5color

Scope client
Type
Default

msgmidcolor

Scope client
Type
Default

m_filter

Scope client
Type
Default

m_forward

Scope client
Type
Default

m_noprescale

Scope client
Type
Default

m_pitch

Scope client
Type
Default

m_side

Scope client
Type
Default

m_yaw

Scope client
Type
Default

name

Scope client
Type
Default

netstats

Scope client
Type
Default

nextprevpwo

Scope client
Type
Default

nofilecompression

Scope client and server
Type
Default

noise

Scope client
Type
Default

npref_weapon_1

Scope client
Type
Default

npref_weapon_10

Scope client
Type
Default

npref_weapon_2

Scope client
Type
Default

npref_weapon_3

Scope client
Type
Default

npref_weapon_4

Scope client
Type
Default

npref_weapon_5

Scope client
Type
Default

npref_weapon_6

Scope client
Type
Default

npref_weapon_7

Scope client
Type
Default

npref_weapon_8

Scope client
Type
Default

npref_weapon_9

Scope client
Type
Default

opl_enable

Scope client
Type
Default

opl_frequency

Scope client
Type
Default

opl_onechip

Scope client
Type
Default

opl_singlevoice

Scope client
Type
Default

optional_wads

Scope server
Type
Default

overtime

Scope client and server
Type
Default

password

Scope client and server
Type
Default

pickup_switch_method

Scope client
Type
Default

pip

Scope client
Type
Default

pip_width

Scope client
Type
Default

pip_x

Scope client
Type
Default

pip_y

Scope client
Type
Default

playerclass

Scope client
Type
Default

png_gamma

Scope client
Type
Default

png_level

Scope client
Type
Default

pwo

Scope client
Type
Default

r_columnmethod

Scope client
Type
Default

r_detail

Scope client
Type
Default

r_drawfuzz

Scope client
Type
Default

r_eyecandy

Scope client
Type
Default

r_force320x200

Scope client
Type
Default

r_letterbox_percent

Scope client
Type
Default

r_lowdetail

Scope client
Type
Default

r_noaspectratio

Scope client
Type
Default

r_noaspectratio_w

Scope client
Type
Default

r_pillarbox_percent

Scope client
Type
Default

r_slimetrail_fix

Scope client
Type
Default

r_stretchsky

Scope client
Type
Default

r_viewsize

Scope client
Type
Default

r_zdoomtrans

Scope client
Type
Default

radar

Scope client
Type
Default

radar_dot

Scope client
Type
Default

radar_scale

Scope client
Type
Default

radar_size

Scope client
Type
Default

radar_x

Scope client
Type
Default

radar_y

Scope client
Type
Default

rcon_cmds_1

Scope server
Type
Default

rcon_cmds_2

Scope server
Type
Default

rcon_cmds_3

Scope server
Type
Default

rcon_cmds_4

Scope server
Type
Default

rcon_cmds_5

Scope server
Type
Default

rcon_cmds_6

Scope server
Type
Default

rcon_cmds_7

Scope server
Type
Default

rcon_cmds_8

Scope server
Type
Default

rcon_cmds_9

Scope server
Type
Default

rcon_password

Scope server
Type
Default

rcon_pwd_1

Scope server
Type
Default

rcon_pwd_2

Scope server
Type
Default

rcon_pwd_3

Scope server
Type
Default

rcon_pwd_4

Scope server
Type
Default

rcon_pwd_5

Scope server
Type
Default

rcon_pwd_6

Scope server
Type
Default

rcon_pwd_7

Scope server
Type
Default

rcon_pwd_8

Scope server
Type
Default

rcon_pwd_9

Scope server
Type
Default

removebotswhenhumans

Scope client and server
Type
Default

restartemptymap

Scope server
Type
Default

retain_console

Scope client
Type
Default

sb_cols_coop

Scope client
Type
Default

sb_cols_dm

Scope client
Type
Default

scope_range

Scope client
Type
Default

scope_scale

Scope client
Type
Default

scope_size

Scope client
Type
Default

scope_zoom

Scope client
Type
Default

scorebgd

Scope client
Type
Default

screenblocks

Scope client
Type
Default

screenshot_quiet

Scope client
Type
Default

screenshot_scores

Scope client
Type
Default

screenshot_type

Scope client
Type
Default

secretmessage

Scope client
Type
Default

show_messages

Scope client
Type
Default

showcountries

Scope client
Type
Default

sitrep

Scope client
Type
Default

sitrep_xofs

Scope client
Type
Default

sitrep_yofs

Scope client
Type
Default

skill

Scope client and server
Type
Default

skin

Scope client
Type
Default

snd_3d

Scope client
Type
Default

snd_annvolume

Scope client
Type
Default

snd_buffersize

Scope client
Type
Default

snd_channels

Scope client
Type
Default

snd_chat

Scope client
Type
Default

snd_chatvolume

Scope client
Type
Default

snd_driver

Scope client
Type
Default

snd_flipstereo

Scope client
Type
Default

snd_fpumixer

Scope client
Type
Default

snd_mastervolume

Scope client
Type
Default

snd_matrix

Scope client
Type
Default

snd_mididevice

Scope client
Type
Default

snd_midiprecache

Scope client
Type
Default

snd_midivolume

Scope client
Type
Default

snd_musicvolume

Scope client
Type
Default

snd_muteoutoffocus

Scope client
Type float
Default 0

Sets how much the volume will be muted when ZDaemon client is out of focus.

snd_output

Scope client
Type
Default

snd_pitched

Scope client
Type
Default

snd_privchat

Scope client
Type
Default

snd_privchatvolume

Scope client
Type
Default

snd_samplerate

Scope client
Type
Default

snd_sfxvolume

Scope client
Type
Default

snd_surround

Scope client
Type
Default

snd_tauntvolume

Scope client
Type
Default

snd_teamchat

Scope client
Type
Default

snd_teamchatvolume

Scope client
Type
Default

snd_voicevolume

Scope client
Type
Default

snd_waterreverb

Scope client
Type
Default

spam_limit

Scope client and server
Type
Default

spam_window

Scope client and server
Type
Default

spc_amp

Scope client
Type
Default

specs_dont_disturb_players

Scope server
Type
Default

ssd_keepdays

Scope server
Type
Default

ssd_minsecs

Scope server
Type
Default

ssd_process

Scope server
Type
Default

ssd_publish

Scope server
Type
Default

ssd_record

Scope server
Type
Default

ssd_url

Scope server
Type
Default

ssd_voice

Scope server
Type
Default

st_scale

Scope client
Type
Default

stillbob

Scope client
Type
Default

storesavepic

Scope client
Type
Default

survival_timed_spec_reset

Scope server
Type
Default

sv_acs_world_exit

Scope server
Type
Default

sv_aircontrol

Scope client and server
Type
Default

sv_allow_target_names

Scope client and server
Type
Default

sv_allowzoom

Scope client and server
Type
Default

sv_ammomultiplier

Scope client and server
Type
Default

sv_barrelrespawn

Scope client and server
Type
Default

sv_berserkspawn

Scope client and server
Type
Default

sv_brightskins

Scope client and server
Type
Default

sv_cheats

Scope client
Type
Default

sv_ctf_old_convention

Scope client and server
Type
Default

sv_dbljump

Scope client and server
Type
Default

sv_deathlimit

Scope server
Type
Default

sv_falldamage

Scope client and server
Type
Default

sv_fastmonsters

Scope client and server
Type
Default

sv_fineticks

Scope server
Type
Default

sv_forcerespawn

Scope client and server
Type
Default

sv_full_acsitem

Scope client and server
Type
Default

sv_fullscreen

Scope client and server
Type
Default

sv_gravity

Scope client and server
Type
Default

sv_hide_countries

Scope client and server
Type
Default

sv_infiniteammo

Scope client and server
Type
Default

sv_infiniteitems

Scope client and server
Type
Default

sv_info_caching

Scope server
Type
Default

sv_insta_switch

Scope client and server
Type
Default

sv_instagib

Scope client and server
Type
Default

sv_instatele

Scope client and server
Type
Default

sv_intermissiontime

Scope server
Type
Default

sv_itemrespawn

Scope client and server
Type
Default

sv_joinlimit

Scope server
Type
Default

sv_keepkeys

Scope client and server
Type
Default

sv_keys_inteammodes

Scope client and server
Type
Default

sv_keys_stay

Scope client and server
Type
Default

sv_keys_teamkeys

Scope client and server
Type
Default

sv_maxclientsperip

Scope server
Type
Default

sv_monsterrespawn

Scope client and server
Type
Default

sv_multikeybinds

Scope client and server
Type
Default

sv_newthrust

Scope client and server
Type
Default

sv_niceweapons

Scope client and server
Type
Default

sv_no_team_starts

Scope client and server
Type
Default

sv_noarmor

Scope client and server
Type
Default

sv_nochasemode

Scope client and server
Type
Default

sv_nocrosshair

Scope client and server
Type
Default

sv_noepisodereset

Scope client and server
Type
Default

sv_noexit

Scope client and server
Type
Default

sv_noexitkill

Scope client and server
Type
Default

sv_nofreelook

Scope client and server
Type
Default

sv_nohealth

Scope client and server
Type
Default

sv_noitems

Scope client and server
Type
Default

sv_nojump

Scope client and server
Type
Default

sv_nomonsters

Scope client and server
Type
Default

sv_nopassover

Scope client and server
Type
Default

sv_nosuper

Scope client and server
Type
Default

sv_oldblast

Scope client and server
Type
Default

sv_olddeath

Scope client and server
Type
Default

sv_olddropoff

Scope client and server
Type
Default

sv_oldfalldamage

Scope client and server
Type
Default

sv_oldmissileclip

Scope client and server
Type
Default

sv_oldsoundcut

Scope client and server
Type
Default

sv_oldwallrun

Scope client and server
Type
Default

sv_oldweaponswitch

Scope client and server
Type
Default

sv_oldwepsound

Scope client and server
Type
Default

sv_powerful_monsters

Scope client and server
Type
Default

sv_randmaps

Scope server
Type
Default

sv_resetinventory

Scope client and server
Type
Default

sv_reshuffle

Scope server
Type
Default

sv_respawnprotect

Scope client and server
Type
Default

sv_respawnsuper

Scope client and server
Type
Default

sv_samelevel

Scope client and server
Type
Default

sv_samespawnspot

Scope client and server
Type
Default

sv_showmultikills

Scope server
Type
Default

sv_showsprees

Scope server
Type
Default

sv_silentbfg

Scope client and server
Type
Default

sv_spawnfarthest

Scope client and server
Type
Default

sv_specteamblock

Scope client and server
Type
Default

sv_splashfactor

Scope client and server
Type
Default

sv_strong_monsters

Scope client and server
Type
Default

sv_teamautoaim

Scope client and server
Type
Default

sv_telemissiles

Scope client and server
Type
Default

sv_trace

Scope client and server
Type
Default

sv_useblocking

Scope client and server
Type
Default

sv_vampire

Scope client and server
Type
Default

sv_voice_chat

Scope server
Type
Default

sv_voice_max_quality

Scope server
Type
Default

sv_voodoo_spawns

Scope client and server
Type
Default

sv_vote_kick

Scope server
Type
Default

sv_vote_kick_percent

Scope server
Type
Default

sv_vote_limit

Scope server
Type
Default

sv_vote_map

Scope server
Type
Default

sv_vote_map_percent

Scope server
Type
Default

sv_vote_map_skip

Scope server
Type
Default

sv_vote_min

Scope server
Type
Default

sv_vote_randcaps

Scope server
Type
Default

sv_vote_randmap

Scope server
Type
Default

sv_vote_reset

Scope server
Type
Default

sv_vote_timeout

Scope server
Type
Default

sv_weapondrop

Scope client and server
Type
Default

sv_weaponstay

Scope client and server
Type
Default

switchtoempty

Scope client
Type
Default

team

Scope client
Type
Default

teamdamage

Scope client and server
Type
Default

teamkilllimit

Scope client and server
Type
Default

teammate_color

Scope client
Type
Default

teamscorelimit

Scope client and server
Type
Default

timelimit

Scope client and server
Type
Default

timidity_8bit

Scope client
Type
Default

timidity_byteswap

Scope client
Type
Default

timidity_chorus

Scope client
Type
Default

timidity_exe

Scope client
Type
Default

timidity_extargs

Scope client
Type
Default

timidity_frequency

Scope client
Type
Default

timidity_pipe

Scope client
Type
Default

timidity_reverb

Scope client
Type
Default

timidity_stereo

Scope client
Type
Default

upass

Scope client
Type
Default

updfreq

Scope client
Type
Default

use_joystick

Scope client
Type
Default

use_mouse

Scope client
Type
Default

var_friction

Scope client and server
Type
Default

var_pushers

Scope client and server
Type
Default

vid_blitmode

Scope client
Type
Default

vid_capped_fps

Scope client
Type
Default

vid_defheight

Scope client
Type
Default

vid_defwidth

Scope client
Type
Default

vid_fps

Scope client
Type
Default

vid_monitor

Scope client
Type
Default

vid_noblitter

Scope client
Type
Default

vid_override_ar

Scope client
Type
Default

vid_palettehack

Scope client
Type
Default

vid_ssaa

Scope client
Type
Default

vid_vsync

Scope client
Type boolean
Default true

Enables or disables vsync.

vid_windowx

Scope client
Type
Default

vid_windowy

Scope client
Type
Default

vid_winscale

Scope client
Type
Default

voice

Scope client
Type
Default

voice_allow

Scope client
Type
Default

voice_block

Scope client
Type
Default

voice_chat

Scope client
Type
Default

voice_default_allow

Scope client
Type
Default

voice_overdrive

Scope client
Type
Default

voice_overdrive2

Scope client
Type
Default

voice_quality

Scope client
Type
Default

voice_shownames

Scope client
Type
Default

voice_spectators

Scope client
Type
Default

vote_compact

Scope client
Type
Default

vote_xofs

Scope client
Type
Default

vote_yofs

Scope client
Type
Default

vpos_demo_descr

Scope client
Type
Default

vpos_event

Scope client
Type
Default

vpos_event2

Scope client
Type
Default

vpos_msg

Scope client
Type
Default

vpos_multi

Scope client
Type
Default

vpos_overtime

Scope client
Type
Default

vpos_spree

Scope client
Type
Default

wad_downloads

Scope server
Type
Default

warmup_timelimit

Scope server
Type
Default

website

Scope server
Type
Default

wi_percents

Scope client
Type
Default

wipetype

Scope client
Type
Default

zd_overridecolors

Scope client
Type
Default

zd_useskins

Scope client
Type
Default

zdoom_blockeverything

Scope client and server
Type
Default
playground/cvars_all.txt · Last modified: 2021-05-11 17:25:08 (15 months ago) by flambeau